Opening conference | C’est vrai parce que c’est faux : les émotions en GN (in French)
(in French) We often speak about Larp as a profound experience, during which we feel emotions first-hand and carry them with us for a long time. But where do these emotions come from? How do organizers generate them, and how...
Toilettes sèches démontables sans outils, aux normes handicapées (in French)
(In French)Manufacture, use and assembly of a prototype dry toilet kit, to disabled standards. Demonstration and discussion of the object's usefulness for LARP sites without toilets. Workshop | Briareos Saturday, October 28, 2:00 - 3:00 p.m.
Drop your sword! How to regulate your emotions and check in with yourself inside and out of LARP
Drop your sword! No, for real. Drop it! How many times do you catch yourself stressed, angry, frustrated during the day? We'll work with how you can 'check in' with yourself, your emotions and your current state and regulate, if...
Le groupe de GN : vie, mort et (éviter les) remords (in French)
(In french)In LARP, it's sometimes expected to the larpers to organize themselves into groups. This can mean one-off groups of 5-6 people, but it can also often mean groups of 15-40 people with the ambition of lasting several years and...
Engagement et GN : un travail d’équipe (in French)
(In French)Volunteer involvement within our organizations and associations is the driving force behind our projects. So it's only natural that the challenges of building, retaining and renewing volunteer teams are major issues for our structures. In the course of our...
Mi-conférence mi-table ronde autour de la précarité + 10 façons d’aider les GNistes pauvres (in French)
It's well known that Larp is an expensive hobby, so while it may seem strange to build a conference looking at the needs of poor Larpers / people with structural poverty who would like to try Larp, it's more necessary...
Larp in Erasmus+. Case studies and opportunitie
LARP events seem distinctively interesting in the eyes of the Erasmus+ Program, which is funding learning opportunities for young people. What makes it so special? What kind of opportunities are there waiting for young players and larp organizations? You will...
Créer un scénario court : la méthode danoise (in French)
This workshop invites you to work on your short-form scenario (3-8 players for 4-5 hours of play), inspired by the scenario creation workshops conducted in Denmark as part of the Fastaval gaming convention, an institution in its almost 30-year history....
Mais t’avais dit qu’on ferait pas du Cthulhu (in French)
(In French)At a time when today's Larp movement is promoting the use of notes of intent and transparency, can an organization still afford to produce scenarios with a 180° plot twist? Super surprise effect or breach of social contract? What...
Du seum au fun : gestion de la frustration en GN (in French)
(In French)Whether you're a player or an org, there's one enemy worse than the Necromancer of the final battle: frustration. Here's some advice and discussion on how to deal with feelings of frustration in GN! Interactive Talk/span> | Gaspard...
TechnoLarp : objets de jeu interactifs à portée de toustes (In French)
(In French)Following our first presentation of Technolarp at BEtaLarp 2021, we're back with a finalized project. TechnoLarp is a "turnkey" device design project aimed at making it possible for any organizer to integrate interactive game objects or scenery into their...
Non, ce n’est pas sale ! Ce que l’entreprise peut apprendre au GN (in French)
L'entreprise, c'est un peu un gros mot dans le monde du GN. Pourtant, les outils d'organisation de groupe qui y sont utilisés pourraient faciliter la vie de bon nombre d'orgas. Nous vous présentons quelques pistes en espérant que cela suscitera...
Il faut que GNesse se fasse (In French)
(In French)Several organizations organize Larp for kids and teens. I'd like to facilitate a meeting between them. Let them ask each other questions about the different aims and objectives they have set themselves, or ask each other questions about observations...
Moi, moche et méchant : comment éviter les clichés (nuls) dans l’écriture des méchants en jeu (in French)
Destroy the universe, that's a no. Sardonic laughter, no. Neo-Nazis in flip-flops and gel-filled hair, no. Using the literature and psychology spearheaded by yours truly, we're going to set the record straight on what nastiness is, the real kind, the...
TechnoLarp : atelier-découverte et mise en pratique
In this hands-on workshop, we invite you to discover the possibilities of TechnoLarp for yourself. Specifically, we'll take you step-by-step through the implementation of several TechnoLarp interactive game objects that can easily be used in Larp. This workshop is designed...
Filmer un GN : Retour sur 2 aftermovies d’Avatar Stronghold – Mon témoignage sur l’expérience capturer des scènes dans un GN (in French)
Filming a Larp: A look back at two Avatar Stronghold aftermovies - My testimony of the extraordinary experience of capturing scenes in a role-playing game. Conference | Alexandre Mottart Sunday, October 29, 10:15 to 11:15 a.m.
The Way of Cooperative Larp design – From the beginning to future possibilitie
The workshop is based on our experiences in organizing our game, called ‘The Frozen World’. Based on its historical timeline and the different concepts of gameplay, we collected our ideas and methods about how to organize a game from the...
Évaluer une proposition de jeu (in French)
(In French) Larps are co-creations, meaning that the story evolves through proposals made by different players (organizers, PCs, NPCs, groups, etc.) and accepted (or rejected or modified) by the other parties involved. How do you identify a game suggestion? And...
GN & EcoResponsabilité – “Make Larp Sustainable Again”
At a time when our Western societies are becoming increasingly aware of the challenges posed by ecological issues, I'd like, after a brief introduction, to invite you to reflect together on the following topics: - Which elements of current Larp...
Gay mais pas cliché : l’inclusion passe aussi par l’écriture des personnages (in French)
(In French)Our view of the world is influenced by the stories we are told. Although this has improved in recent years, the TV and film industry too often uses the "Bury your gays" cliché (LGBT characters die or suffer tragedy...
« Juste des émotions » : penser le GN et la justice sociale avec Sara Ahmed [in French]
« La justice devient une forme de ressenti, qui relève d’un « sentiment-de-semblable », une capacité de ressentir des choses pour autrui et de compatir à sa douleur. » This year, I propose to revive my own tradition of over-ambitious...